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Being
a keyboard editor in Avid Liquid, learning Vegas required a shift to
using the mouse a bit more (Vegas does have keyboard shortcuts - but they
work a bit better coordinated with the mouse), learning some new terms,
and even some new ways of doing the same tasks. What I could almost do
blindfolded in Liquid left me shaking my head in Vegas at times -
sometimes saying "cool" and sometimes asking "why?".
In a way, learning Vegas was like a
side-step forward. Dockable windows. track envelopes, takes of clips
residing on top or each other, opening multiple instances of Vegas as
opposed to using containers and sequences (multiple timelines within the
same program instance), scripting (a very cool feature which leads you to
the almost required purchase of some very functional plug-ins to allow you
to accomplish some standard editing routines that I felt should have been
included in the Vegas interface in the first place.
For me most the "learning curve"
had to do with learning the interface and track header controls.
Workflow came from knowing how the control's worked. Also paying
attention to the cursor tool(s) is important. The cursor can be used
as four different tools as well as changes into different functions as
it hovers in various areas of the windows, all toggled from the keyboard by
the "D" key. (Tiny) icons in the track header can change to let you know
settings have been applied. So there are a lot of icons to pay attention to
to help shortcut your edit time.
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